Steam for Mac is now available for download and you will get Portal for free!
Portal used to cost money. Until May 24th, it’s free. End of story.
Well, technically speaking, there are some strings attached. Fortunately, they’re entirely decorative. We just like the way they look, swaying in the gentle breeze created by a million people simultanously fainting from shock at the news that Portal is free. Now you have no reason not to try Portal.“I have a reason,” some of you are probably typing into an angry email. “You see, sir, I own a Mac.”
Well guess what: For the first time ever, Portal is also available for the Mac.
“Capital news! But the excellent puzzle adventure Portal won over 40 Game of the Year awards; Surely it must cost at least five or six hundred dollars.”
You’d think that, especially since it actually won over 70 Game of the Year Awards. But, like we keep saying, Portal is free. Free on the Mac. Free on the PC. But only until May 24th. So you only have a few days to decide if your free copy of Portal is worth the price we’re currently charging – which is you ever-so-slightly moving your index finger just barely enough to click the big red “download” button right there to the left.
Steam: Download Steam For Mac
Steam: Mac Store
YES LAH! Time to get a new Mac! My favorite part in bold!
Leading Gaming Service Expands to Mac Platform
Valve announced today it will bring Steam, Valve’s gaming service, and Source, Valve’s gaming engine, to the Mac.
Steam and Valve’s library of games including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will be available in April.
“As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients,” said Gabe Newell, President of Valve. “The Mac is a great platform for entertainment services.”
“Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac,” said Jason Holtman, Director of Business Development at Valve. “Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play.”
“We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation,” said John Cook, Director of Steam Development. “The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows.”
Portal 2 will be Valve’s first simultaneous release for Mac and Windows. “Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step,” said Josh Weier, Portal 2 Project Lead. “We’re always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac.”
Support for the Mac in Source and Steamworks is available to third parties immediately
Press Release: Valve to Deliver Steam & Source on the Mac
I have been using Microsoft Windows Vista Ultimate 64-Bit for more than a month and I must say I am pretty comfortable with it. Even though not much changes from Windows XP besides the GUI, it supports DirectX 10 which is a must have for all gamers.
Till now, I have gotten only 1 Blue Screen of Death (BSOD) when I am upgrading to the Windows Vista 64-bit service pack 1. Since then, I have not gotten a single crash *TOUCH WOOD*.
Most of the applications out there that works for 32-bit WILL WORK WELL with 64-bit. The only exception I can think of is anti-virus software like NOD32 where it specifically requires a 64-bit version of it.
As for games, the only complain I have is with Steam. Regardless whether I do a proper exit or an improper one for any Steam games, once the game exits, Windows Vista will gave me the stopped working message, “hl2.exe has stopped working”. Apparently after doing some Googling, it is a known problem and there is a fix for it. I am still waiting for Valve to resolve this issue.
The only thing you need to take note is peripherals drivers. If you are using 64-bit OS, you NEED to be using a 64-bit version of your peripheral driver and not a 32-bit one. If your peripheral don’t support 64-bit OS, I think it is time for you to dump it and get a new one.
Somehow I feel safer when using Windows Vista 64-Bit as compared to Windows XP 32-bit as I know there are lesser viruses for Windows Vista and even lesser for the Windows Vista 64-bit as compared to Windows XP. I am keeping my fingers cross.
PS: I am NOT paid by Microsoft to promote Windows Vista, what have been mentioned are my personal views.
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