This demo features a sample of the full version’s single-player content, including: » An interactive tutorial for new players » Two different missions from early on in the GDI single-player campaign » One 1 vs. 1 skirmish map, pitting you as GDI against a computer-controlled Brotherhood of Nod army » The entire GDI arsenal at your command, from the Mammoth Tank to the Ion Cannon » The entire Brotherhood of Nod arsenal for you to fend off, including the Obelisk of Light and the Tiberium Vapor Bomb
REDWOOD CITY, Calif., April 20, 2006 – The epic struggle between the Global Defense Initiative (GDI) and The Brotherhood of NOD continues¦and the third Tiberium War is about to begin. Welcome back, Commander. Electronic Arts (NASDAQ: ERTS) today announced that Command & Conquer„¢, the groundbreaking series that put the Real-time Strategy (RTS) genre on the map, is returning in full force with Command & Conquer„¢ 3 Tiberium Wars*. This highly-anticipated next chapter takes the popular series back to its roots in the Tiberium universe and features the fast, fluid gameplay that Command & Conquer is known for and a gripping story that will redefine storytelling in RTS games.
It is 2047 and the stakes could not be higher. Tiberium-a self-replicating alien substance that has infected the Earth-is spreading like a radioactive ice age. The GDI, a high-tech alliance of the world’s most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane’s secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance.